Enemies

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This page lists the enemies in GTFO.

Overview[edit | edit source]

The enemies in GTFO are confirmed not to be zombies or aliens, the possible origins could be fungal or parasitic in nature that require a human host, given that the creatures exhibit human features and anatomy such as two arms, legs, and ears. When a creature suffers fatal damage green sacks are expelled as a result and “pop” when exposed to the surrounding environment, which suggests it cannot survive without its host and these potentially could be parasites that contribute to the host’s mutation.

Often referred to as the collective of monsters during an onslaught, the horde in GTFO comprise of various types of monsters exhibiting various and unique mutation.

They will breach doors if blocked and be alerted when detected by a Scout. Ideally, it is best to avoid alerting enemies by silently killing it with a melee weapon to preserve limited ammunition or detect enemies by using the Bio Tracker, then setting up defenses before engagement.

Enemy Types[edit | edit source]