Enemies

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This page lists the enemies found in GTFO.

Overview[edit | edit source]

Enemies in GTFO are referred to as Sleepers.

We set out to create something that would freak people out. What are they? They're not zombies. They're not aliens. They're something that's disgusting.
~ Anders Svard

They are confirmed not to be zombies or aliens, the possible origins could be fungal or parasitic in nature that require a human host, given that the creatures exhibit human features and anatomy such as two arms, legs, and ears. When a creature suffers fatal damage green sacks are expelled as a result and “pop” when exposed to the surrounding environment, which suggests it cannot survive without its host and these potentially could be parasites that contribute to the host’s mutation.

Often referred to as the collective of monsters during an onslaught, the horde in GTFO comprise of different types of Sleepers exhibiting various and unique variations.

They have the power to breach doors as well as to get alerted when the players gets detected by a Scout. Ideally, it is best to avoid alerting enemies by silently killing them with a melee weapon to preserve limited ammunition.

They can be easily detected by using the Bio Tracker, or by the clicking sounds they make and and the glow that emits from their body.

Enemy Types[edit | edit source]

Humanoids